I already like this a lot. Here are some bugs that I've found, though I'm sure you're probably already aware of most of these.
The Hero can leave the dungeon via the opening in the bottom. The Minotaur can follow, but their camera will not leave the dungeon.
When you return to the lobby, both players default to readied.
If player 2 readies and then leaves the lobby, the person joining in their place will appear as already readied on the host's screen only. This allows the host to start the game without this new player even pressing Ready on their end.
As for suggested features, I'd love to see a way to host and join public lobbies. It would also be nice to have a secondary objective for the Hero - even something as simple as collecting treasure as it appears throughout the map for a high score. It doesn't necessarily have to be a win condition, but something to work towards would make the chase more interesting. It also might make sense to add 'finishing' animations for the erotic scenes.
Hey! Thanks so much for taking a look at the game and leaving a comment. I really appreciate you bringing these bugs to my attention, particularly since the ready button issues have an impact on player safety. I’ve uploaded a new build (0.8.2) that should fix the ready button issues at least.
As for the other features you suggested, I’m currently taking a look at what a public lobby for this game could look like and whether it’s something I have the capacity (time/energy) to build in a safe and responsible manner.
hey! thanks for checking out the game - I didn’t think people would want to play with strangers but y’know what, lemme see how much work it’d be to get a roomlist or something up :)
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tfnwf
DFQQA
DFQQA if anyone wants to play.
MBCSR if anyone's up for topping
geegd if want to play
hey you there?
If anyone wanna play here i am!
Psd: This looks like a great game!
ROOM CODE: FPUDJ
KFSBQ if anyone wants to play right now? xD
anyone wanna play?
mee
I already like this a lot. Here are some bugs that I've found, though I'm sure you're probably already aware of most of these.
As for suggested features, I'd love to see a way to host and join public lobbies. It would also be nice to have a secondary objective for the Hero - even something as simple as collecting treasure as it appears throughout the map for a high score. It doesn't necessarily have to be a win condition, but something to work towards would make the chase more interesting. It also might make sense to add 'finishing' animations for the erotic scenes.
Hey! Thanks so much for taking a look at the game and leaving a comment. I really appreciate you bringing these bugs to my attention, particularly since the ready button issues have an impact on player safety. I’ve uploaded a new build (0.8.2) that should fix the ready button issues at least.
As for the other features you suggested, I’m currently taking a look at what a public lobby for this game could look like and whether it’s something I have the capacity (time/energy) to build in a safe and responsible manner.
Again, thank you so much for playing this game!
room code is ILJKY, who wants to play
would be cool if you automatically get connected to other players lobby or to a list.
aha i did not expect people would want to play with strangers but y’know what? lemme see what that would take to get set up :)
Is there a place where people could drop their lobby codes, and wait for until someone joins?
hey! thanks for checking out the game - I didn’t think people would want to play with strangers but y’know what, lemme see how much work it’d be to get a roomlist or something up :)
Looking for someone to play this with
lets play
whats your code?
Cute little game! The heart button added a nice little bit of player expression.
thanks so much for checking out my game! glad you had a good time :)
Anyone wanna play
I wanna play!
wanna play
"Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at https://fab977edf8e62632475e0e0f402a5d46.exitgames.com/photon/m/?ping&r=1148. (Reason: CORS request did not succeed). Status code: (null)."
Oh! Interesting! Did you get this error while playing in the browser, or in the itch app?
Browser, Firefox. Switched to Chrome/Chromium and I didn't get the error.